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    Category: Articles

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    Generations Re-Engineered: Switch 2 Port Achieves 1080p/60fps Handheld Via Tensor Cores

    Generations Re-Engineered: Switch 2 Port Achieves 1080p/60fps Handheld Via Tensor Cores

    • By Realms of Play
    • No Comments Yet
    Against all odds, Sonic Team’s Switch 2 port delivers native 1080p/60fps in handheld mode – matching PS4 Pro’s quality. The secret? Tensor core upscaling reconstructs 720p to 1080p without artifacts, while dedicated physics offloading maintains boost-mode fluidity. Exclusive features include gyro-controlled chaos powers (tilt Joy-Con to aim Chaos Spear) and HD Rumble 2.0 that simulates […]
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    Switch 2 Defies Hardware Limits: How Sid Meier’s Civilization VII Achieves 4K/30fps Endgame Turns

    Switch 2 Defies Hardware Limits: How Sid Meier’s Civilization VII Achieves 4K/30fps Endgame Turns

    • By Realms of Play
    • No Comments Yet
    Firaxis performs black magic on Switch 2: the late-game “1,000-City Domination” turn processes in under 8 seconds (vs. 22s on PS4). Secret sauce? Switch 2’s tensor cores enable “AI Pathfinding 3.0” – predicting unit moves during opponent turns. Docked mode hits 4K/30fps via DLSS-like upscaling, while handheld uses touchscreen war councils and gyro-controlled map rotation. […]
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    Next-Gen Sengoku: Koei Tecmo Revives 40-Year Legacy with 4K Daimyo Drama

    Next-Gen Sengoku: Koei Tecmo Revives 40-Year Legacy with 4K Daimyo Drama

    • By Christian Leconte
    • No Comments Yet
    Koei Tecmo’s seminal strategy epic arrives on PS5/Switch 2 with unprecedented scale. The Complete Edition renders 5,000-unit battles in 4K/60fps (PS5) and dynamic 1440p/30fps (Switch 2 docked), featuring enhanced physics for castle destruction and arrow volleys. New “Warscape Lighting” dynamically shifts from dawn sieges to moonlit diplomacy scenes, while motion-captured daimyo performances convey Oda Nobunaga’s […]
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    First Contact: Welcome Tour’s Dual-Mouse Controllers Redefine Tactile Discovery

    First Contact: Welcome Tour’s Dual-Mouse Controllers Redefine Tactile Discovery

    • By Christian Leconte
    • No Comments Yet
    Nintendo’s Welcome Tour transforms system setup into sensory wizardry. The opening “Controller Lab” uses magnetic field sensors in the new Joy-Con (dubbed “Mice”) to detect micro-movements (0.1mm precision). Rotate them to assemble virtual Switch 2 components in 3D space, feeling HD Rumble 2.0 simulate screw tension and connector clicks. “Each interaction teaches hardware literacy,” says […]
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    Mario Kart World Redefines Racing: Seamless 24-Player Battles in a Living Nintendo Universe

    Mario Kart World Redefines Racing: Seamless 24-Player Battles in a Living Nintendo Universe

    • By Christian Leconte
    • No Comments Yet
    Nintendo’s Mario Kart World unleashes a revolution: one giant interconnected map where 24 racers barrel through Candy Kingdom, Cloudtop Cruise, and Bowser’s Volcano without loading screens. Powered by Switch 2’s NVMe SSD and custom streaming tech, the game dynamically loads terrain at 8GB/s while preserving 60fps. “Courses physically connect – drift from Metro Kingdom into […]
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    Kagura Combat Decoded: Fluid Swordplay Meets Tactical Kami Command

    Kagura Combat Decoded: Fluid Swordplay Meets Tactical Kami Command

    • By Christian Leconte
    • No Comments Yet
    The Switch 2 debut revolutionizes Kunitsu-Gami‘s “Kagura Action Strategy” with exclusive features. Players slash through Yokai hordes using motion-controlled iaijutsu (Joy-Con katana swings), then pause to deploy spirit allies via radial menus using the console’s dual-mouse precision. RE Engine’s “Temporal Strategy System” dynamically scales resolution (1080p handheld/4K docked) during 100+ enemy sieges. “Switch 2’s tensor […]
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    Konami Revives a Classic: Survival Kids’ Island Comes Alive with Switch 2’s Ecosystem Engine

    Konami Revives a Classic: Survival Kids’ Island Comes Alive with Switch 2’s Ecosystem Engine

    • By Realms of Play
    • No Comments Yet
    Konami is breathing new life into one of its most beloved cult classics with Survival Kids’ Island, a next-gen re-imagining that trades pixel nostalgia for photorealism and ecological depth. More than just a reboot, this Switch 2 exclusive harnesses groundbreaking technology to create a truly living world—where nature reacts, remembers, and reshapes itself around every […]
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    Switch 2 Port Defies Limits: 1080p/60fps Handheld Via AI Upscaling & Exclusive Motion Controls

    Switch 2 Port Defies Limits: 1080p/60fps Handheld Via AI Upscaling & Exclusive Motion Controls

    • By Realms of Play
    • No Comments Yet
    Capcom Pushes the Boundaries of Portable Performance with Revolutionary Tech on Nintendo’s Next-Gen Handheld Capcom has shattered expectations with its upcoming Switch 2 port, delivering an astonishing level of performance and immersion for a handheld device. Leveraging cutting-edge AI upscaling and a suite of exclusive features, the portable version of its flagship fighter punches well […]
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    Inside the Tech Powering MindsEye: 4K/120Hz, Ray Tracing, and Near-Instant Load Times

    Inside the Tech Powering MindsEye: 4K/120Hz, Ray Tracing, and Near-Instant Load Times

    • By Christian Leconte
    • No Comments Yet
    Build A Rocket Boy has pulled back the curtain on MindsEye’s groundbreaking tech stack. Optimized for PlayStation 5, Xbox Series X/S, and PC, the game leverages DirectStorage and custom SSD optimizations to achieve near-instant load times, even when fast-traveling across its sprawling cyberpunk metropolis. On consoles, players can toggle between 4K/60fps with full ray tracing […]
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    RE Engine Mastery: How Street Fighter 6 Achieves Photorealistic Combat at 120fps

    RE Engine Mastery: How Street Fighter 6 Achieves Photorealistic Combat at 120fps

    • By Realms of Play
    • No Comments Yet
    Capcom’s RE Engine redefines fighting games with Street Fighter 6: 4K/120fps on PS5/XSX with ray-traced stage reflections (e.g., puddles in Metro City) “Material-Based Impact” – fabric tears during grabs, sweat droplets fly during supers DualSense Haptics: Feel parry vibrations in controller grips “Real-time muscle deformation took 5,000 simulation hours,” reveals Art Director Kaname Fujioka. The […]
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    Page 2 of 5«12345»

    News

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    The Tech Behind the Talking Guns: How High On Life’s AI Weapons Redefine Comedy FPS

    The Tech Behind the Talking Guns: How High On Life’s AI Weapons Redefine Comedy FPS

    • By Christian Leconte
    • July 15, 2025
    Death Stranding 2: On the Beach Review –  A Triumph of Vision Over Convention
    9.2

    Death Stranding 2: On the Beach Review – A Triumph of Vision Over Convention

    • By Realms of Play
    • June 23, 2025
    Team Ninja Unveils ‘Ninja Gaiden: Ragebound’ – A Vengeance-Fueled Rebirth

    Team Ninja Unveils ‘Ninja Gaiden: Ragebound’ – A Vengeance-Fueled Rebirth

    • By Realms of Play
    • June 17, 2025
    Disney TRON: Catalyst Launches Today on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch

    Disney TRON: Catalyst Launches Today on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch

    • By Realms of Play
    • June 17, 2025
    Chrono Odyssey – Gameplay Overview Trailer

    Chrono Odyssey – Gameplay Overview Trailer

    • By Realms of Play
    • June 12, 2025

    Last Reviews

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    Death Stranding 2: On the Beach

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    Recent Posts

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    The Tech Behind the Talking Guns: How High On Life’s AI Weapons Redefine Comedy FPS

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    Most Comments

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