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    Category: Articles

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    Hell Is Us: Release Date, Platforms, and Everything We Know

    Hell Is Us: Release Date, Platforms, and Everything We Know

    • By Christian Leconte
    • No Comments Yet
    Rogue Factor’s mysterious action-adventure Hell Is Us is targeting a September 2025 release—here’s what to expect. If you enjoy action games with a surreal twist, Hell Is Us might just be your next must-play. Developed by Rogue Factor and published by Nacon, this bold new IP blends intense third-person melee combat with haunting exploration across […]
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    Civilization VII Rewrites History: Neural AI & Dynamic Eras Revolutionize 4X

    Civilization VII Rewrites History: Neural AI & Dynamic Eras Revolutionize 4X

    • By Realms of Play
    • No Comments Yet
    Firaxis Games’ monumental sequel introduces “Living World AI” – neural networks that evolve leader personalities based on player actions. Exploit Gandhi? He develops nuclear ambitions. Befriend Cleopatra? She shares unique tech trees. The “Dynamic Era” system morphs visuals in real-time: watch Rome’s marble columns fractal into cyberpunk towers during gameplay. Powered by a new “Chronos […]
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    Shadow’s Reckoning: New Campaign Tech Deep Dive – Chaos Powers & Neural AI Bosses

    Shadow’s Reckoning: New Campaign Tech Deep Dive – Chaos Powers & Neural AI Bosses

    • By Realms of Play
    • No Comments Yet
    Shadow’s standalone campaign isn’t DLC – it’s a technical showcase. His Chaos Spear attacks use GPU-accelerated lightning that chains between enemies, while Chaos Blast deforms terrain in real-time (cracking pyramids in Sand Oasis). New neural network AI makes bosses like Black Doom adapt: spam homing attacks? He deploys energy shields. “We recorded 300 motion-captured animations […]
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    Next-Gen Hedgehog Velocity: Ray-Traced Chaos Emeralds & 120fps Gameplay Unleashed

    Next-Gen Hedgehog Velocity: Ray-Traced Chaos Emeralds & 120fps Gameplay Unleashed

    • By Realms of Play
    • No Comments Yet
    Sonic Team’s remastered classic hits PS5/XSX with jaw-dropping upgrades: 4K/120fps gameplay using Hedgehog Engine 2.5, featuring ray-traced Chaos Emeralds that refract light across levels like never before. The iconic Green Hill Zone rebuild includes photogrammetry-scanned palm trees and dynamic physics for every loop-de-loop. “We’ve doubled particle density for boost effects,” reveals Technical Director Sachiko Kawamura. […]
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    RE Engine’s Strategy Breakthrough: Dynamic Terrain Reshapes Battlefields

    RE Engine’s Strategy Breakthrough: Dynamic Terrain Reshapes Battlefields

    • By Christian Leconte
    • No Comments Yet
    Forget static arenas—Kunitsu-Gami‘s battlefields evolve in real-time. Sacred grounds deform under Yokai corruption: rivers flood to block paths, forests petrify into cover, and shrine gates collapse to create chokepoints. The engine’s procedural destruction system leverages PS5/XSX’s SSD speeds to stream terrain changes without loading. “Player actions trigger kami realm shifts,” explains Designer Rina Sato. “Purify […]
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    Capcom’s RE Engine Conjures Shinto Majesty: Next-Gen Visuals Redefine Japanese Folklore

    Capcom’s RE Engine Conjures Shinto Majesty: Next-Gen Visuals Redefine Japanese Folklore

    • By Christian Leconte
    • No Comments Yet
    Kunitsu-Gami: Path of the Goddess harnesses RE Engine’s full power to render Japan’s spirit realm with unprecedented fidelity. On PS5/XSX, real-time ray-traced torii gate reflections in sacred ponds and procedural particle systems for cherry blossom storms create living environments. The Goddess Sakuya’s ethereal form uses subsurface scattering that reacts dynamically to moonlight phases. “We scanned […]
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    The Tech Behind the Magic: How Avalanche Engineered Hogwarts’ Living Castle

    The Tech Behind the Magic: How Avalanche Engineered Hogwarts’ Living Castle

    • By Christian Leconte
    • No Comments Yet
    Hogwarts isn’t just a backdrop—it’s a technical marvel. On PS5/XSX, ray-traced reflections in moving portraits and marble floors create uncanny immersion, while the castle’s procedurally generated staircases shift in real-time using seed-based algorithms. The NPC system simulates 200+ students with daily routines: “Slytherins duel at dawn, Ravenclaws study stars at night,” says AI Lead Maria […]
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    Page 5 of 5«12345

    News

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    The Tech Behind the Talking Guns: How High On Life’s AI Weapons Redefine Comedy FPS

    The Tech Behind the Talking Guns: How High On Life’s AI Weapons Redefine Comedy FPS

    • By Christian Leconte
    • July 15, 2025
    Death Stranding 2: On the Beach Review –  A Triumph of Vision Over Convention
    9.2

    Death Stranding 2: On the Beach Review – A Triumph of Vision Over Convention

    • By Realms of Play
    • June 23, 2025
    Team Ninja Unveils ‘Ninja Gaiden: Ragebound’ – A Vengeance-Fueled Rebirth

    Team Ninja Unveils ‘Ninja Gaiden: Ragebound’ – A Vengeance-Fueled Rebirth

    • By Realms of Play
    • June 17, 2025
    Disney TRON: Catalyst Launches Today on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch

    Disney TRON: Catalyst Launches Today on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch

    • By Realms of Play
    • June 17, 2025
    Chrono Odyssey – Gameplay Overview Trailer

    Chrono Odyssey – Gameplay Overview Trailer

    • By Realms of Play
    • June 12, 2025

    Last Reviews

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    Death Stranding 2: On the Beach

    Death Stranding 2: On the Beach

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    Kunitsu-Gami: Path of the Goddess

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    Release Date: 05 Jun 2025
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    Fatal Fury: City of the Wolves

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    The Tech Behind the Talking Guns: How High On Life’s AI Weapons Redefine Comedy FPS

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    Most Comments

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    • July 15, 2025
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    • June 23, 2025
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