5 Ways Metal Gear Solid Delta: Snake Eater Could Fix the Original’s Flaws (And 3 Things It Must Keep)

5 Ways Metal Gear Solid Delta: Snake Eater Could Fix the Original’s Flaws (And 3 Things It Must Keep)

The Snake Eater remake has a chance to perfect a classic—if Konami resists the urge to over-polish.

Nearly 20 years after its original debut, Metal Gear Solid 3: Snake Eater is returning as Metal Gear Solid Delta. This remake—built in Unreal Engine 5—is poised to be more than just a visual upgrade. It’s an opportunity to refine one of gaming’s most beloved stealth-action titles.

But as Konami modernizes Snake Eater, fans and critics alike are asking: What should be fixed, and what must never be touched? Here’s our take on the five improvements MGS Delta needs—and the three sacred elements that must remain untouched.


5 Fixes We Want to See

1. Free Camera Controls

The original MGS3 launched with a fixed-angle camera system that often worked against players in stealth scenarios. A more fluid, fully controllable third-person camera—now a standard in modern games—is essential to give players more tactical awareness. Thankfully, Konami has already confirmed this is coming.

2. Streamlined Healing System

While we admire the realism of the original’s med-kit menu gymnastics, switching screens to treat every leech or bullet wound was clunky. MGS Delta should streamline the process—perhaps through hotkeys or contextual prompts—without removing the survival tension that defines the game.

3. The Infamous Ladder Climb

Let’s face it—climbing that endless ladder, backed by the haunting strains of “Snake Eater,” is legendary. But not every replay needs the full climb. Konami could offer a respectful compromise: an optional skip button that still preserves the cinematic moment for first-time players.

4. Inventory Management

Switching gear and camouflage was essential but slow. Delta could introduce quick-swap loadouts or a radial menu to reduce friction, especially during high-stakes encounters.

5. Better Environmental Feedback

Improved visual cues and clearer feedback for stealth—like noise indicators, lighting systems, and contextual prompts—can modernize gameplay without diluting the challenge.


3 Things Konami Must Never Touch

1. The Boss Fight

Few final battles in gaming rival the emotional weight of The Boss vs. Snake. MGS Delta must preserve this moment in its entirety—just with enhanced facial animations, dynamic weather, and cinematic impact that makes full use of Unreal Engine 5.

2. The Codec Conversations

The original voice cast—David Hayter, Lori Alan, and company—delivered performances that shaped the soul of Snake Eater. With confirmation that the original audio will be retained, fans can breathe easy: the heart of these characters remains intact.

3. Themes of Loyalty and Betrayal

MGS3 wasn’t just about camo and CQC—it was a Cold War epic wrapped in philosophical questions about duty, identity, and sacrifice. Konami must avoid narrative cuts or tonal rewrites. The game’s mature storytelling deserves to remain exactly as it was.


Konami has a rare chance to elevate a masterpiece without losing its essence. MGS Delta doesn’t need reinvention—it needs refinement. Fix the friction points, enhance the visuals, but don’t over-sanitize the soul of what made Snake Eater unforgettable.

Because sometimes, the best way forward is to tread lightly in the footprints of greatness.

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Not Reviewed
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Metacritic
Summary: Experience the origin of tactical espionage like never before in this stunning remake of Metal Gear Solid 3: Snake Eater. Rebuilt from the ground up, this modern reimagining preserves the iconic story and world of the 2004 classic while introducing cutting-edge visuals, realistic physics, and immersive 3D audio that bring the jungle to life. Step into the boots of Naked Snake, an elite operative on a high-stakes mission behind enemy lines. Use stealth, survival tactics, and strategic infiltration to navigate a hostile wilderness, evade detection, and uncover a conspiracy that will define the legacy of the legendary soldier known as Big Boss. With its mix of intense action, emotional storytelling, and refined gameplay, this is the definitive way to experience one of gaming’s most beloved espionage thrillers. Content Rating: M (Mature 17+) Content Descriptors: Blood, Sexual Themes, Violence
Release Date: 28 Aug 2025
Published by: Konami
Genre: Action , Adventure