MindsEye’s Adaptive Combat: How Haptic Feedback and AI Redefine Action

MindsEye’s Adaptive Combat: How Haptic Feedback and AI Redefine Action

MindsEye’s combat is as cerebral as it is brutal. The game’s “Synapse System” allows players to slow time, hacking enemy cyberware via rhythmic mini-games reminiscent of Metal Gear Rising. DualSense and Xbox Adaptive Trigger support heightens immersion: drawing a bowstring tenses the triggers, while haptic feedback simulates heartbeat rhythms during stealth. Enemies employ machine learning to adapt—snipers reposition after missed shots, and melee foes feint attacks based on player patterns. “We recorded over 200 motion-captured melee animations to avoid repetition,” says combat designer Clara Nguyen. Combined with a procedural generated soundtrack by Disasterpeace (Hyper Light Drifter), MindsEye’s action feels uniquely reactive.

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Not Reviewed
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Metacritic
Step into the shoes of Jacob Diaz, a former soldier battling memory loss and haunted by a mysterious neural implant, in MindsEye — an intense single-player action game from Build A Rocket Boy. Navigate a near-future world gripped by advanced AI, military overreach, and deep political corruption. As covert missions unfold, unravel Jacob’s hidden past and confront the truth behind the experiments that changed him. Coming June 10, 2025, to PlayStation 5, Xbox Series X|S, and PC.
Release Date: 10 Jun 2025
Developed by: Build a Rocket Boy
Published by: IO Interactive Partners
Genre: Action