Welcome Tour’s “Visual Expo” corridor uses interactive dioramas to explain Switch 2’s tech. Adjust sliders to toggle ray tracing on a Zelda shrine scene – watch real-time reflections appear in water pools and metallic armor. A “DLSS 4.0” demo lets players degrade resolution to 480p before AI reconstructs it to 4K. “Tensor cores handle 100 TOPS for this,” notes Tech Demo Lead Taro Nishimura. The pièce de résistance? A RE Engine-powered Metroid scene running native 8K/60fps on docked hardware.