Shadow’s standalone campaign isn’t DLC – it’s a technical showcase. His Chaos Spear attacks use GPU-accelerated lightning that chains between enemies, while Chaos Blast deforms terrain in real-time (cracking pyramids in Sand Oasis). New neural network AI makes bosses like Black Doom adapt: spam homing attacks? He deploys energy shields. “We recorded 300 motion-captured animations for Shadow’s martial arts,” says Combat Lead Mario Umezaki. On PC, DLSS 4.0 enables 8K/144fps, while last-gen consoles use FSR 3.1 for locked 60fps.