The First Berserker: Khazan Review – Blood, Vengeance, and Brutality Reborn

The First Berserker: Khazan Review – Blood, Vengeance, and Brutality Reborn

The resurrection of vengeance is rarely quiet—and The First Berserker: Khazan embraces that truth with blood-slicked fury. It’s brutal, it’s unrelenting, and at its best, it taps into the same primal energy that made early action RPGs unforgettable. Built on a legacy rooted in Dungeon Fighter Online, this standalone tale trades MMO tropes for a darker, more intimate crusade, where brutality is the language, and revenge is the only dialect spoken fluently.

Khazan, the disgraced general of the once-glorious Pelos Empire, rises from death not for redemption—but for reckoning. The journey that follows is a relentless sprint through gothic battlefields, grotesque foes, and a world that punishes hesitation.

Fury in Motion

Combat is Khazan’s crown jewel. Heavy, deliberate, and absolutely unforgiving, every clash feels like it was chiseled from stone—weighty weapons meet shrieking flesh in a dance that demands commitment. While it may not reach the surgical finesse of its Soulslike inspirations, it carves out its own identity with raw impact and visual spectacle.

Skill trees are generous, enemy design often impressive, and the boss encounters—particularly in the mid-to-late game—deliver tension, spectacle, and more than a few controller-gripping moments.

A World of Ruin and Ritual

Visually, Khazan oscillates between striking and serviceable. Gothic architecture looms with purpose, and moments of stunning environmental storytelling emerge—only to be interrupted by more derivative level layouts. It’s a world with lore worth caring about, yet the game struggles to give it breathing room between battles.

Khazan’s journey is compelling, though restrained by uneven pacing. Some key story beats land hard—especially those tied to his personal downfall—but exposition is often front-loaded or lost in translation. Still, the tone is consistent: bleak, vengeful, and unapologetically intense.

Final Verdict

The First Berserker: Khazan thrives when it lets its fury fly. Brutal and personal, it delivers high-impact combat and a grim world dripping with blood and purpose. Yet its storytelling and level design don’t always match the intensity of its gameplay. For those seeking a fight that leaves a mark—and aren’t afraid of a few rough edges—Khazan’s vengeance is well worth the cost.

It’s not perfect, but it bleeds style—and sometimes, that’s enough.

The First Berserker: Khazan Review – Blood, Vengeance, and Brutality Reborn

The Good

  • Impactful, heavy combat that rewards aggression and timing
  • Distinct visual tone and stylized boss design
  • Strong character progression with deep skill customization
  • Satisfying boss fights with high-stakes execution

The Bad

  • Level design lacks variety in later areas
  • Uneven story pacing with lore that feels underutilized
  • Occasional performance hitches during effects-heavy sequences
  • Limited exploration mechanics, often favoring linearity
Graphics
8
Gameplay
8.5
Story
7.5
Sound
8
8
Review Scoring
8
Review Scoring
80
Metacritic
Summary: The First Berserker: Khazan is a brutal, hardcore action RPG that plunges players into a dark, unforgiving world of betrayal, power, and vengeance. Step into the role of Khazan, the legendary general of the fallen Pelos Empire, who has risen from death to uncover the truth behind his disgrace and to exact revenge on those who conspired against him. With visceral, high-impact combat and a grim, atmospheric setting, players will battle through ruthless enemies and uncover a story steeped in war, corruption, and shattered loyalty. Armed with raw fury and relentless determination, Khazan’s path is paved with blood—and only the strongest will survive it. Content Rating: M (Mature) Content Descriptors: Blood, Strong Language, Violence
Release Date: 24 Mar 2025
Developed by: Neople
Published by: Nexon